Fixes #6483: Corrected version range to support Jade 8.x.x and both Minecraft 1.19.1 and 1.19.2 with the same AE2 version. This fixes various issues all over the mod (i.e. MOJANG. You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long. Please note that due to internal changes, AE2 singularities and ender dust that is currently dropped on the ground will be removed. 8 downloads. The API for Applied Energistics 2. in recipes that show that item. Also clarified what "Auto" and "Keep" mean in the tooltip. But, overall, the mod's progression follows the presented logic above. You can use this for a separate runGuide run configuration: A tag already exists with the provided branch name. modrinth/knossos [emailprotected]f1a33db. Rest assured, well You'll be able to upgrade and craft more complex machinery by gathering the resources we've mentioned. Note that the connected texture mods need to make use of the new Forge block appearance API to properly connect to AE2 facades. It now shows a scrollable list of all CPUs on the network. Added a visual preview of content and upgrades to tooltips of storage cells, matter cannons and color applicators by @shartte in, Do not allow items from locked player inventory slots to be used for recipe transfers by @shartte in, Allow sky stone dust to be gathered from the sky and smelted back into sky stone by @shartte in, Extends the clickable bounds of the ME terminal search field to match its background by @shartte in, Added a visual indicator of the content/filter and upgrades to tooltips for storage cells, color applicators and matter cannons, Fix the clickable bounds of the ME terminal search text field to match the visual appearance, Fix storage bus connecting to interface's internal inventory of the attached network in some cases (#6555), Fix blank level emitters causing lag (#6558), Change cable anchor recipe to create 4 instead of 3. Watch 1 Star 0 Fork You've already forked Applied-Energistics-2-tilera-Edition . Mod Name Applied Energistics 2: Trousers Edition Link to the mod (ideally Curseforge) https://github.com/PrototypeTrousers/Applied-Energistics-2/releases Proto's fork of AE2 fixes a lot of performance problems and adds many new excellent quality-of-life features. Someone who built such a successful mod before should really have known better, in all honesty. Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.2forge/v11.1.3, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.2fabric/v11.1.3. (#5910), Add the ability to directly insert items and fluids into portable cells without having to open them, by right-clicking with the item/container in hand on the portable cell in your inventory. Introduced more information to WTHIT/Jade when looking at smart cables. Breaking with silk touch gives Flawed, breaking without silk touch gives a regular Certus Quartz Block. The annihilation plane is now enchantable with mining tool enchantments, and will keep its enchants when placed. the Bundle) in ME terminals by @shartte in, Cache AEItemKey damage value by @Technici4n in, Fix #6488: Crash when trying to place invalid facade by @Technici4n in, Fix #6509: Hopper with charger eats crystals by @Technici4n in, Fix #6311: Grab focus on search box right click by @Technici4n in, Fix storage monitor and crafting monitor rotation issues by @Technici4n in, Fix #6472: Fix lag when autocrafting many patterns by @Technici4n in, Fix #6460: Aggressive caching by storage busses causing issues with other mods by @Technici4n in, REI/JEI Transfer integration cleanup by @Technici4n in, Fix mod-compatibility with mods that modify item tooltips (i.e. Applied Energistics 2 is a lot more complex. 10.9K download s. 29 follower s. Created 2 years ago. Please see the forthcoming Reddit post on /r/feedthebeast/ for a quick recap of major new features in AE2 10.0. Updated an hour ago. Applied Energistics 2. When you edit and save a file in the guidebook folder, the guidebook will automatically reload in-game. This should get you going and if it does not work recheck the names you used as crafting parts and if they match in minecraft. (#5899), Add a setting to the UI of Crafting CPUs to configure whether a CPU should only be auto-selected for crafting jobs by players, machines (export-bus/interface) or both. Alllows auto-crafting stonecutter recipes using molecular assemblers with speciall patterns encoded in the pattern terminal. (Use a debug card in your off-hand to see the ticking behavior of AE2 machines in WTHIT/Jade), Fix Import-/Export-Bus Redstone Pulse Behavior. Download Applied Energistics 2 forge-11.6.7 on Modrinth. (#5930), Add the ability to directly insert items and fluids into portable cells without having to open them, by right-clicking with the item/container in hand on the portable cell in your inventory. Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.4forge/v11.1.5, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.4fabric/v11.1.5, Quick hotfix for 12.0.0-alpha, which fixes AE2 packets not being processed. Ads via Adrinth Description Changelog Versions Back to list 11.7.0 [FORGE] Previously, autocrafting would simulate extraction of the entire contents of the network every time it started a crafting calculation. Added the entropy manipulator category to REI. At an average of 45 minutes to find a Skystone Chest since the compass is USELESS and LIES and it's impossible to orient to find the center of the meteorite without excavating nearly the entire thing when it's underground Yeah, I was just flying around digging holes and getting nowhere. Thanks @DrummerMC! Now, it uses the cached item list. Applied Energistics 2 is a mod for Minecraft which contains a large amount of new content, mostly centered around the concept of using Energy, and the Transformation of Energy in a unique way. Damaged Budding Certus Quartz + Charged Certus Quartz -> Chipped Budding Certus Quartz. It should now work for all relevant recipe types and correctly import amounts for items/fluids. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition The API for addon developers should already be stable, with a few maintenance changes from the 1.18.2 API. Items will not migrate over from 1.17 or before due to the mod-id changing to ae2 in this release, and fully unifying fluid/item machines. Notably it can provide the 4 presses, and it can act as a semi-automated sky stone supply. Budding certus quartz is a new block that will grow certus quartz crystals, similar to how budding amethyst grows amethyst shards. (#5882), Introduces a visual preview of where a part, cable or facade would be placed (#5853). For Ad-Hoc Networks, two error states will be shown (Too Many Channels, Nested P2P Tunnel) to explain why an Ad-Hoc network has gone offline. The AE2 config was moved to the appliedenergistics2/client.json and appliedenergistics/common.json files, and it is now using a custom system instead of the usual Forge .toml config system. AppliedEnergistics / Applied-Energistics-2 Public Notifications Fork 486 Star 1.1k Code 79 Pull requests 5 Actions Projects Security Insights New issue commented on Mar 10, 2015 Does not enforce the use of english names or item ids (the strings like minecraft:stone) Allows changing the language. How to set up a simple Automatic Crafting system in Minecraft using Applied Energistics 2 (1.16), the simplest possible AE2 Autocrafting setup, and how to ma. Fix #6033: fluid p2p tunnels draining way too much power. This can be disabled in the client config file under key, Show number of channels and their passive energy drain in the network tool status UI (#5837), Added fuzzy card support for the ME Interface, which will stock items based on the configured fuzzy-mode while ignoring NBT data as usual. Mods to make spouses/marriage candidates more interesting? It is open source to discuss changes, improve documentation, and provide better add-on support in general. NOT APPROVED BY OR ASSOCIATED WITH the elusive Bundle) in ME terminals. ToS and ), Added a type filter to terminals (fluids, items, both) (Thanks DrummerMC! Download Install Description Files Issues; Wiki; Source; Relations File Details. Thanks @Azercoco! Fluix blocks have been removed. you can do so by passing certain system properties to the game. Thanks @62832, @Sea-Kerman! Include links and images if possible. Fix #6179: Some modded items losing data when put into storage. 22.7K download s. 106 follower s. Created a year ago. Applied Energistics 2 MOD MOD ME18128ME181280438912 When held in the off-hand, placed cables will automatically be colored by the color applicator (#3854), While holding a color applicator in the main or off-hand, pointing at a cable/block and clicking the middle-mouse button will select that color in the color applicator (#88), When the color applicator runs out of a particular color, it'll properly reset back to empty to indicate it has run out (#3895), Added a fully kitted out color applicator to the creative menu (all colors, energy upgraded, charged - only works partially on Forge due to Forge bugs), Fix untranslated tooltip of memory cards when used on P2P tunnels (#5998), Use higher contrast text color on storage and crafting monitors (#6004), Added a fully kitted out color applicator to the creative menu (all colors, energy upgraded, charged), Add broader support for substituting buckets in crafting recipes with fluids, Fix charging (some) items beyond their max power. Download Install Description Files Issues; Wiki; Source; Relations File Details. Issues Source Wiki Discord. page. Grinding ingredients yields a chance to double the output for most materials ( 90% chance ). In particular, we recommend setting enableFacadesInJEI in the config to true, as the facades are now collapsed using REI's "collapsible entry" feature. Thanks @9p4! It now correctly remembers that a pulse occured even if it doesn't get a chance to tick before the chunk/world is unloaded. :)Outro Music by Nurul Hidayathttps://www.youtube.com/user/siiuyuy Published on Dec 10, 2022. Add support for smithing table patterns. Just promoting to stable. Fixes the REI R/U shortcuts not working after using and unfocusing the AE2 search box with the mouse (. But is there any other mods usually coupled with AE2? We hope that these two cards will provide a nice alternative to storage drawer walls. Just promoting to stable. They now allow entering the fluid amount in buckets with support for decimals (i.e. We finally implemented this heavily requested feature from Refined Storage, since we think it also fits AE2. mod. (#5894), Indicate when items are being hidden through JEI or REI search (#5904), [Fabric, REI only] Improved REI One-Click Recipe Transfer for encoding processing patterns by adding support for multiple outputs, fluid inputs, and using the exact fluid amount from the recipe automatically. (Inverter Card)[AE2]2 (Applied Energistics 2)MODMinecraft()MOD()MOD Hopefully that will reduce the amount of related support questions that we get. Added fluix tools, crafted with fluix crystals by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6177. Published on Dec 5, 2022. Applied Energistics Machines require energy, and thankfully, in the version current with FTB Ultimate and DireWolf20 Modpacks, they can take it in the form of either EU or MJ. Multiple recipe transfer fixes. Il s'agit d'une version nouvelle et amliore du mod Applied Energistics original. for their custom storage types (i.e. Use of Github Packages requires special setup to authenticate with your personal access token. (#5882), Allow disassembly of empty portable cells into their components by shift+right-clicking, to make upgrading them easier. 0.25 B). We made a mistake when we published 10.0.0 for Forge, and it did not include the fixes listed in the changelog. ToS and Support for stonecutting patterns. . The 256k storage tier is now available in AE2 itself thanks to @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6252! Fix #6248: Import buses working too fast on not-stackable items. It is important to realize that Applied Energistics 2 (AE2) is a very different mod in the universe of Sky Factory 4 than it is in an isolated modded environment. Increase yield of blank pattern recipe to 2. During a network boot, 4 steps are now taken per tick instead of 1. Updated 3 days ago. Are you sure you want to create this branch? 23 MiB !Anyway, I`m Fail, Thank you very much for watching!! Recipe transfer will now use Vanilla ingredient rules when being used in a crafting terminal (this should now work a lot better with damaged items or items with NBT), The pattern encoder will now switch modes automatically based on the recipe being transfered (crafting table recipes -> crafting mode, everything else -> processing mode), For processing patterns, recipe transfer will now group together multiple copies of the same ingredient and sum their amounts. 100M Downloads Updated 9 days ago Created 8 years ago. Applied Energistics 2 is a mod that focuses on creating a compact, easily accessible, considerably extendible storage system called an ME Network. by @Technici4n in, Fix #6194 by making the ME Annihilation Plane enchantable by @62832 in, Add keybinds for Wireless (Crafting) Terminal and Portable Storage Cells by @Mari023 in, Fix #6307: Make crafting calculations use the cached inventory by default by @Technici4n in, Expose IAutoCraftingMenu in API, use player's menu in crafting terminal by @Technici4n in, Refactor CraftingUnitType for easier add-on extensibility by @62832 in, Fix #6281: Add void and equal distribution upgrade to fluid cells by @62832 in, Add back option to display Facades in REI by @Mari023 in, Add an REI category of P2P tunnel attunement items by @ramidzkh in, Fix accelerated Export Bus Dupe Issues when Network shows items twice by @shartte in, Fix #6289: Add powered/unpowered states to ME IO and Spatial IO ports by @62832 in, Fix #6293: Properly render AppMek patterns by @Technici4n in, Fix #6291: Energy cells' status bars fill when the cell itself is only half-full by @Technici4n in, Fix #6303: increase ME chest power buffer from 40 to 500 by @Technici4n in, Fix #6275: fix wrong requested number in crafting status by @Technici4n in, Tag Search and Search Result Caching by @shartte in, Add Tooltip Cache for Better Search Efficiency by @MidCoard in, Fix #5993: Add button to clear crafting terminal to player inventory by @Technici4n in, Fix #4340: Add a button to show hidden patterns in Pattern Access Terminal by @Azercoco in, Fix #2929: Add option to show only pattern providers with empty pattern slots by @62832 in, Add ID search mode to terminals by @flier268 in, Fix #3890: Add indicator for craftable items when displaying quantities by @62832 in, Fix #5382: Better spatial storage energy consumption formula by @Azercoco in, Add Dyeing of Memory Card by @Azercoco in, Optimize Recipe Lookup in Crafting Terminal by @shartte in, Hopefully fix #6112: remove level.hasChunkAt(pos) check by @Technici4n in, Fix #6209: Unloading P2Ps sending block updates by @Technici4n in, Fix #6221: Fix several blocks/parts not saving config changes by @shartte in, Fix #6210: Render Spatial Anchor overlay down to bedrock again by @62832 in, Simplify P2P tunnel attunement API by @Technici4n in, use IConfigurableObject instead of PatternAccessTerminalPart by @Mari023 in, Switch to smithing table recipes for fluix tools by @62832 in, Fix #74: Add warning when crafting CPU can't store items by @Technici4n in, Make using internal P2P stuff easier by @ramidzkh in, Update neighbors shape when facades are attached or removed by @shartte in, Fix #6256: ContainerItemStrategy and AEKeyType mismatch by @Technici4n in. Overhaul of the crafting status screen. (#5908), Added a Skystone tank that can hold 16 buckets, similar to the existing Skystone chests. supported. Wanted to start playing some minecraft modded for the first time and have had my eyes on Applied Energistics 2 for some time. Applied Energistics 2 Ads via Adrinth Description Changelog Versions Back to list 11.7.0 [FABRIC] Auto-featured Download Report Changelog What's Changed Allow charger to also connect via back and sides by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6797 Import-/Export Buses will now speed up to their top-speed whenever they perform work, removing the long ramp-up time. Fix Cable/Part Placement not being obstructed by entities by @shartte in, Reimplement config option to disable Meteorites by @shartte in, Fix #6332: Spatial anchor overlay rendering issues by @Technici4n in, Fix #6364: Milk is not substitutable by @Technici4n in, Remodel Charger and Inscriber by @Sea-Kerman in, Make EnergyCellBlockEntity#setInternalMaxPower public by @62832 in, Fix erroneous type limit for 256k fluid cell by @62832 in, @Sea-Kerman made their first contribution in, Fix #4856: Use ctrl+click to request missing items in JEI by @Technici4n in, (Forge only) Allow annihilation plane to be enchanted via anvil by @62832 in, Fix HotkeyActions#register crashing when addons use it on dedicated servers by @Mari023 in, Don't reset channels immediately when a node changes grids by @Technici4n in, Fix #6350: Include "No Indium?" For Applied Energistics, blocks and items can be stored on disks instead of barrels or chests, which makes storage more compact and easier. I don't think AE2 itself has a mod filter. This alpha version introduces new options to change how AE2 channels behave in your world. Minimum boot times of networks have been reduced from 20 to 5 ticks. Applied Energistics 2 Mod Type Storage and Automation Latest Version rv3.beta build 6 Minecraft Version 1.7.10 Website Mod Homepage Applied Energistics 2 is a mod that focuses on creating a compact, easily accessible, considerably extendible storage system called an ME Network. Each EU is worth 2 AE power units while each MJ is worth 5 AE power units. AE2 will now log a message sooner and close the screen server-side. In particular, this includes Fortune and Silk Touch enchantments. 22.8K download s. 106 follower s. Created a year ago. Updated a day ago. It's a great mod if you really like tech and computing. This resurrects and improves upon the option that was available before 1.15 and introduces better options for players that just want a little more laid back gameplay but don't want the mechanic to be removed entirely. Installation To do so, specify the following frontmatter key: A category can contain an unlimited number of pages. . Support visual tooltip components added by items (i.e. Internal overhaul of recipe transfer. gases) by @Technici4n in, Allow addons to register custom JEI entrystacks for their custom storage types (i.e. Report Follow. #5927), Play the appropriate emptying sound when directly emptying a bucket of fluid onto a closed portable cell in the player inventory, [Fabric] Minimum MC version is now 1.18.1, [Forge] Slightly improved JEI recipe transfer for fluids/non-standard recipes (still some work to do), [API, Breaking] Upgrades have changed significantly and now allow addons to add custom upgrades. #5914), More colorfoul item tooltips (thanks Azercoco! (#6493), Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.5fabric/v11.1.6. New in this edition, however, you're going to need four different Press Plates. Upon receiving a redstone pulse, the bus will now wake itself up and perform the operation on the next tick. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. To automatically show the guidebook after launching the game, you can also set the appeng.guide-dev.startup-page Consider changing the search query. What do you usually play? The sword has Looting I, and the other tools have Fortune I. Setting to 0 will clear the slot. Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.6.0-betafabric/v11.6.1-beta, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.8.1-betaforge/v12.8.2-beta, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.8.1-betafabric/v12.8.2-beta, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.5.0forge/v11.6.0-beta, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.5.0fabric/v11.6.0-beta. For the standard client run-configuration you should include: This will load the guidebook folder as if it was included in the resource-pack of your mod under the ae2guide But for ae2 there are ae2 add ons like extra cells and ae2 stuff that are designed for the mod. Here you find a README.html that explains what you need to do step by step. Allow memory cards to copy patterns between pattern providers and auto-copy the required patterns, Implement analog comparator redstone output for energy cells based on their charge, Allow inserting upgrade cards into the network tool similar to the bundle by right-clicking on the network-tool with an upgrade card in hand (or vice-versa), Show the network tool content in the tooltip, Allow fluids to be directly shift-clicked or clicked in terminals to be extracted without having to search for buckets first, Re-sorting in terminals is now paused while shift is being held to make picking up multiple stacks of the same item easier, Show an indicator that an ingredient of a crafting or processing pattern is itself craftable in the pattern encoding terminal, Fix a problem with fake players causing formation and annihilation planes to accidentally try loading chunks in other dimensions at their own position [Forge only], Fix #6333: Smarter autocrafting with substitutions by @Technici4n in, Add support for config inventories smaller than 63 slots to cell workbench by @62832 in, Fix #6604: Unable to swap patterns in pattern access terminal by @62832 in, Fix lighting issues for cables/QNB/other models on the east/west/down faces by @shartte in, Add terminal option to clear crafting/encoding grid on close by @62832 in, Fix energy cells not showing their charge status in their item model correctly by @shartte in, Potential fix for QNB crashes that go on/-offline when adjacent to energy cells that change state by @shartte in, Make it easier for addons to create new energy cell variants by @62832 in, Renamed JAR files to include "-fabric" or "-forge" suffix, Terminal QoL Improvements / Auto-Crafting Notifications by @shartte in, Pin items requested via auto-crafting to top-row of terminal, Unpin after crafting has finished and terminal is closed, Show toast notifications for completed crafting jobs when the terminal is closed / player has wireless terminal, If the P2P tunnel item on the input side is named using an Anvil, the name will also show in the Jade/WTHIT/TOP tooltip of the output tunnels, Shows the number of carried channels for ME P2P Tunnels, Fix quartz fixtures not being placeable on wall blocks by @shartte in, Allow Memory Cards to Copy Upgrades & Filters by @shartte in, Fix the network tool toolbox not being considered "playerside" when shift-clicking items to/from menus by @shartte in, Back-ported JEI categories for Entropy Manipulator and P2P Attunement from 1.19, Fix annihilation plane enchants not being shown after world-reload by @shartte in, Add extra upgrade support to colour applicator and matter cannon by @62832 in, Improvements for sub-screens (crafting status/crafting confirm) opened from terminals. For this it searches all pages for the item_ids frontmatter key. It will then display a list of all pages that declare to be part of that Applied Energistics 2 Mod is a Minecraft mod that contains a lot of new content, mainly focused on the concept of using energy and transforming energy in a unique way. For an example, you can see AE2s By @shartte in, Added JEI/REI categories to show charger recipes by @shartte in, Added JEI category to show P2P attunement items by @shartte in, Fix #5302: Implement AE2 Villager (POI = charger) by @Technici4n in, Fix mod-compatibility with mods that modify item tooltips (i.e. What's Changed. Edit; An example in the doc is: An addon for Applied Energistics 2 that adds wireless versions of several Terminals. This release vastly improves terminal searching performance by caching a few things. This is the first beta release of Applied Energistics 2 for Minecraft 1.18. 33 downloads. Issues Source Wiki Discord. Applied Energistics 2 Mod Screenshot : Requires: Minecraft Forge Applied Energistics 2 Mod Download Links : Official Link : Applied Energistics 2 Mod Mirror link : For Minecraft 1.19 More in-depth release notes will follow in a later release (probably in the beta). @flier268 made their first contribution in. page. Technology. Ads via Adrinth. Issues Source Wiki Discord. This version makes our REI support much better when using it with the JEI bridge. Fix MystAg essence chain using multiple infusion crystals by @Technici4n in, fix crafting job remaining amount not being serialized by @DAmNRelentless in, Fix #6732: Weird storage bus issues with same-damage items by @Technici4n in, Fix #6739: Memory card not fully working with pattern providers by @Technici4n in, Fix #6456: Show custom names in Pattern Access Terminal (Nameable BEs) by @Technici4n in, Add more information to CraftingTreeNode UnsupportedOperationException by @Technici4n in, Fix crafting output not showing when PET is opened by @Technici4n in, (Forge only) Limit Matter Condenser fluid insertion to 1 bucket/operation (#6706), (Forge only) Fix null block state passed to onBlockExploded, (Forge only) Fix #6772: Memory card does not work when an item is in the off-hand, Make custom recipe methods public by @62832 in, Fix sky stone block recipe yields by @62832 in, Fix #6724: Obstructed parts are not removed correctly after placement by @Technici4n in, Fix #6755: Remove selling certus and fluix for emeralds to prevent loops by @Technici4n in, Add various missing translation entries by @62832 in, (Fabric only) Support connected textures on facades on Fabric by @Technici4n in, Support connected textures on facades on Fabric by @Technici4n in, Add Equal Distribution and Void Card support to portable cells by @62832 in, Fix controller animation and textures by @Sea-Kerman in, Made the vibration chamber highly configurable by @shartte in, Abstract/refactor portable storage cells by @62832 in, Moved Portable Cells to use StackInteractions in a fully generic way by @shartte in, Remove empty P2P attunements from JEI/REI by @shartte in, Add additional decorative certus blocks and recipes by @62832 in. If you want to develop the guidebook in your development environment where AE2 is only included as a dependency, This release introduces two new upgrade cards for item storage cells. For networks with controllers, it now shows if there are two conflicting controllers on the grid. Flawless: will never deplete. Not anymore. Breaking always gives a regular Certus Quartz Block. Fixes that the ME chest does not filter external item input against the cells configured filter, and a non-insertable item would get stuck in the internal buffer slot. You can also power it by hand using a Wooden Crank. Example automation setup with 4 budding blocks (requires additional autocrafting to turn the depleted blocks back into their flawless variant): This is now possible using charged certus quartz in water: In-world crafting for fluix now gives fluix crystals (as was the case in 1.16-). (#1603). Apotheosis) in certain ways, causing incomplete tooltips to show in ME terminals (, Fixes #6432: network devices sometimes going off inexplicably by @Technici4n in, Fix #6510: Item duplication bug when multiple CPUs accept the same item by @Technici4n in, Support visual tooltip components added by items (i.e. Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.0.0-alpha.5fabric/v11.0.0. Applied Energistics 2 is available for both the Fabric and Forge modding platforms. Here is a summary of the changes: Self-explanatory. Go to your minecraft folder -> config -> AppliedEnergistics2 -> aerecipes. Among other things, it is possible to connect blocks and cables to design storage systems, as well as industrial machines that will facilitate the course of the games. A Mod about Matter, Energy and using them to conquer the world.. Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.1.2-betaforge/v12.2.0-beta, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.1.2-betafabric/v12.1.3-beta, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.6forge/v11.1.7, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.6fabric/v11.1.7, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.1.0-alphafabric/v12.1.2-beta, Small fix for allowing transfers of more than 9 ingredients from JEI to a pattern encoding terminal for processing recipes. Maven Our authoritative Maven repository is Github Packages, which you can also use in your builds. by @shartte in, Fix several issues related to connections not correctly disconnecting when re-linking tunnels by @shartte in, Allow the network status screen to be opened by right-clicking the controller by @shartte in, Remove the mod name from tooltips for search purposes by @shartte in, Fix RF power unit tooltip (Force) by @shartte in, Remove charged certus obtaining info panel, which is superseded by the charger category by @DAmNRelentless in. Published on Dec 1, 2022. You signed in with another tab or window. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Shirts!! Modding should be safe for everyone, so we take abuse and malicious To automatically show the translated item name, including an appropriate tooltip, and have the item name link to the (#5944, #5869), Trigger block/neighbor updates while still generating the world-gen chunk to prevent world-gen from stalling when it tries to flow water/make obsidian after the fact. 23.0K download s. 106 follower s. Created a year ago. Modding should be safe for everyone, so we take abuse and malicious Added Energy Upgrade to increase energy capacity of portable items (Thanks Azercoco! Damaged: has a 1/12 chance to deplete to regular Certus Quartz Block. A popular automation and storage mod Storage Technology Utility. Hotfix: Fix "duplicated" items in terminals and other AE2 devices. own build.gradle. Since these integrations received major updates, they might also still have bugs. Mods 100,793,304 Downloads Last Updated: Dec 9, 2022 Game Version: 1.18.2 +1. We also support Github Tables. . OpenComputers seems interesting, but not sure if compatible. . This also works by holding the cell in hand and right-clicking onto the items to insert into it. A Mod about Matter, Energy and using them to conquer the world.. Every page should usually declare its title as a level 1 heading at the start (# Page Title). Put simply, it works, without punishing you. --- I couldn't even get started, IN SINGLE PLAYER, because one of the damned Inscriber patterns wouldn't drop, meteorite after meteorite, after meteorite. To show the recipes used to create a certain item, use the tag. Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.3fabric/v11.1.4. Thanks @Azercoco! This release implements support for connected textures on facades on Forge. By default this only includes budding amethyst and the 4 budding certus quartz, but packmakers can configure this tag to support any tag. by @shartte in, Fix #6537: Change press obtention to use the Mysterious Cube by @Technici4n in, Fix #6552: Use conventional budding block tag for CGA whitelist by @Technici4n in, Fix #6538: Add mode to clear JEI-synched search when opening terminal by @Technici4n in, Fix #6418: Update Tooltip for Crafting/Processing and Substitution Buttons by @Shadow-Devil in, Fix facade color multiplication, because tint was provided as rgb and not abgr by @agnor99 in, Fix storage bus connecting to interface's internal inventory of the attached network in some cases by @Technici4n in, Fix blank level emitters causing lag by @Technici4n in, Fix #6534: Better configuration of facade display in JEI by @Technici4n in, Remove ability to place the meteorite compass by @shartte in, Fix #6564: Missing texture for zombie villager version of Fluix Researcher by @Technici4n in, @Shadow-Devil made their first contribution in. If you're looking for engineering tech mods Mekanism, Immersive Engineering, Thermal Expansion and the addons, Refined Storage, and ComputerCraft or OpenComputers are usually my go to mods. Download Applied Energistics 2 forge-13..1-alpha on Modrinth. A Mod about Matter, Energy and using them to conquer the world.. A Mod about Matter, Energy and using them to conquer the world.. . It will also automatically reload any pages that are changed in this folder, while the game is running. The /r/feedthebeast subreddit is not affiliated or associated with the Feed the Beast company. Applied-Energistics-2-tilera-Edition. How to set up a simple Automatic Crafting system in Minecraft using Applied Energistics 2 (1.16), the simplest possible AE2 Autocrafting setup, and how to make it in 5 minutesSources:https://ae-mod.info/https://ftbwiki.org/Applied_Energistics_2Previous:Biomes O' Plenty 1.16.5: All Major Biomes (Overview, unfiltered) | Minecraft Modhttps://youtu.be/Jp1v08R63swPlaylist:https://www.youtube.com/playlist?list=PLh7VhsFimBkPNXVP-8rEHS6rUK8PNJYIsMy Drivetribe:https://drivetribe.com/u/-ELySRK3yjtxCtNnwvusvF?iid=IxhFZVZaTc6ms1QjL1tcfgSubreddit:https://www.reddit.com/r/TeamFailgames/Watch on Youtube Gaminghttps://gaming.youtube.com/Failgames47If you enjoyed this video, please like and subscribe! So if the Breaking them with silk touch gives the bud itself, breaking without silk touch gives certus quartz dust. 22.0K download s. 104 follower s. Created a year ago. @DAmNRelentless made their first contribution in, @MidCoard made their first contribution in, Fix #3930: add recipe for 4 smart cables -> 1 dense smart cable by @Technici4n in, Fix #6106: FindMe causing wrong encoded pattern display by @Technici4n in, Fix #6083 and #6050: Correctly reuse custom recipe remaining items by @Technici4n in, Fix #6104: MA ignores damage value when combining tools by @Technici4n in, Fix #6032: p2p tunnel attunement using tags by @Technici4n in, Fix #6074: try to give import bus overflow back by @Technici4n in, Fix #6107: dense cable on p2p not rendering straight by @Technici4n in. Applied Energistics 2 by AlgorithmX2 A Mod about Matter, Energy and using them to conquer the world.. You will often find yourself using subnetworks and P2P tunnels to work around the channel limitations. Mods to help gain fps/minimize stuttering, Mods to add to RLCraft?/Other things to do in rlcraft, Mods for better immersion or added complexity to CK3, Mods to change the skin/eye/hair color of nord NPCs. Environmental tech is also good as is Industrial Foregoing. Applied Energistics 2 est un mod cr par AlgorithmX2 qui permet de stocker efficacement des objets dans un rseau numrique appel Matter Energy, ou ME (prononc Emm-Euh). This is more experimental than the minor version change in Vanilla suggests due to various major internal changes by Mojang. This will load the guidebook folder as if it was included in the resource-pack of your mod under the ae2guide folder. Applied Energistics 2. Added fluix tools, crafted with fluix crystals by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6177. Left to right: Flawless, Flawed, Chipped, Damaged, regular block. Fix middle mouse button not opening the "set amount" screen in the pattern encoder in survival mode (#5968), Fix unpowered drives/chests not showing the black cell LEDs (#5949), Fix network tool not saving its contents when existing items were being split/stacked in the UI (#5955), Fix that storage bus/formation plane would not show the contents of the config slots below the second row when being opened for the first time after being loaded (#5969). Issues Source Wiki Discord. ME() (Black ME Dense Covered Cable)[AE2]2 (Applied Energistics 2)MODMinecraft()MOD()MOD Create contraptions). We want to hear about harmful content on () (Light Gray Lumen Paint Ball)[AE2]2 (Applied Energistics 2)MODMinecraft()MOD()MOD Sebastian Hartte 26 minutes ago. My personal opinion is to just use refined storage because its cheaper, easier to use, and less complicated. The following warning screen will be displayed when Sodium is installed without Indium. The 4th and final growth stage. Allow sky stone dust to be gathered from the sky and smelted back into sky stone. Mods 100,912,691 Downloads Last Updated: Dec 10, 2022 Game Version: 1.18.2 +1. As well as addons for immersive. NOT AN OFFICIAL MINECRAFT PRODUCT. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Applied Energistics 2 is Minecraft Mods. Fixes processing patterns not being transferrable to the pattern encoding terminal by enabling native REI integration. Thanks to @Sea-Kerman for the amazing model ! Markdown formatting is ME (ME Wireless Access Point)[AE2]2 (Applied Energistics 2)MODMinecraft()MOD()MOD This is one of our first released versions for 1.19. https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/6125: https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/6051: https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6117, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6130, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.0.0-alpha.2forge/v11.0.0-alpha.3, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.0.0-alpha.1fabric/v11.0.0-alpha.2, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6043, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6056, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6057, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6058, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6041, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6037, https://appliedenergistics.github.io/api.html, Allow charger to also connect via back and sides by @62832 in, Add more variation to terminal screen sizes by @62832 in, Retexture directional pattern provider to be more clearly directional by @Sea-Kerman in, "Lock Crafting" modes for the Pattern Provider to allow more automation opportunities (disable crafting while low/high redstone, until redstone pulse, until item return) by @shartte in, Fix crash in FTB Stoneblock 3 when trying to place chickens with formation planes by @shartte in, Remove artificial limit on fluid export by @9p4 in, Improved display and grouping in the Pattern Access Terminal, Reorganise and make public all custom recipe builders by @62832 in, Foundations for Markdown Guidebook by @shartte in, Open the Pattern Access Terminal up to machines from Addons by @shartte in. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. Alllows auto-crafting smithing table recipes using molecular assemblers with special patterns encoded in the pattern terminal. Updated Crowdin Translations by @github-actions in, Fix #6139: rare crash when level emitter is broken by @Technici4n in, Fix #6142: add grid and grid node logging (off by default) by @Technici4n in, Fix #6141: Add blasting recipe for silicon by @Technici4n in, Add waterlogging to QNB and other blocks by @skrrt in, Fix #6082: Parts not persisting their custom name by @Technici4n in, Fix #5851: remaining interface terminal references by @Technici4n in, Fix #5962: Add pattern provider priority setting by @Technici4n in, Fix #5994: Let automation access the blank pattern slot by @Technici4n in, Fix usage of PartModels for addons using IAEAddonEntrypoint by @shartte in, Fix #5240: Add equal distribution card for cells to evenly split bytes between configured items by @Technici4n in, fix poweredInsert return doc by @DAmNRelentless in, Fix #465: add void card by @Technici4n in, Fix #6183: level emitter iterating network contents multiple times by @Technici4n in, Fix #6181: annihilation plane crash with blocks whose drops contain empty stacks by @Technici4n in, Fix #6167: Platform#canAccess always reporting false for empty action sources by @Technici4n in, Fix #6168: API to create IActionSources by @Technici4n in, Fix #6163: spatial anchor crash when turned into contraption by @Technici4n in, Fix blocking mode on inventories (e.g. (Forge only) Fix lighting issues with some rotated models (notably the ME Drive). Fixes interaction between AE2 storage buses and Create Belts not working after loading back into a chunk (Storage buses will now slowly re-check the adjacent block for supported inventories when it finds none). Overhaul how fluids and amounts can be encoded for processing patterns in the pattern encoding terminal. AE2 is heavily RNG-dependent at first, since you have to find all the presses. These are ONLY found in Sky Stone Chests which are only found in the middle of meteors. The compass has been changed to track the closest cube, but note that it doesn't track them in chunks that haven't generated yet for now. For example, notice the two types of torches in the following picture. Applied Energistics 2 adds Iron Dust, Gold Dust, Ender Dust , Nether Quartz Dust and Flour in addition to Certus Quartz Dust, Fluix Dust and Sky Stone Dust for its own world generation. This is configurable now in a new config option, "Partial Plan (Missing Ingredients)" is now shown instead of "Simulation" when auto-crafting cannot be started due to missing items, Use correct tag for wrenches so wrenches from other mods should now be usable, Remove spam about data fixers not being registered for AE2 entities (they still aren't, but no more log spam), Use the default locale to format storage amounts (mostly affects the decimal point), [Breaking, API]: Removed InteractionHand from, [API] TickingRequest now allows the initial tick rate to be specified separately (default is still (min+max)/2), [Breaking, API]: Removed the directionality of, [Internal] Allow SlotSemantic to be used by addons that target AE2's internal classes, [Fabric] Fix potential crashes when using crafting cards in export buses (#5798), [Fabric] Fix crash when inserting fluids into an ME chest using pipes (#5821), Reworked how fluid amounts are being entered in various dialogs (crafting amount, stocking amount, level emitter). Modifying the amount works for items too. It will also automatically reload any pages that are changed in this folder, while the game is running. Which provides a earily method for increasing the amount of Gold . Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.8.5fabric/v12.9.0, If you are using REI on Forge, please use REI Plugin Compatibilities v8.0.42 or newer, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.6.6forge/v11.6.7, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.6.6fabric/v11.6.7, Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.6.5fabric/v11.6.6. Automatically readd the spatial storage dimension on world-load when it goes missing from, Fixes wireless terminal / portable cell not being able to be opened from off-hand. Updated 5 hours ago. These are the ME controller, which is the main component required. Please report and issues you might find on our GitHub / Discord. Flawed: has a 1/12 chance to deplete to Chipped after growing a crystal. Applied Energistics 2. The guidebook is written in Markdown. AE2 itself adds Certus Quartz Crystal, and makes use of vanilla's Nether Quartz as well. Unify singularity crafting with TransformRecipe by @Random832 in, Energy cell add-on extensibility, part two by @62832 in, Add universal "power multiplier" to upgrade cards by @62832 in, don't publish unnecessary dependencies on maven by @DAmNRelentless in, @Random832 made their first contribution in, Fix dedicated server startup when Create is present, Fix dedicated server startup when create is present by @shartte in. Every page can have a header ("frontmatter") that defines metadata for the page in YAML format. The following information only applies to Applied Energistics 2 in Minecraft 1.19 and newer. Added extended information to JEI about the new crystal growth system by @shartte in, Allows the crank to power quartz growth accelerators and inscribers. the site that violates our (#5903), Fix client-side ghost parts when security-checks fail for placed parts (#5905), Disable rotation feature for network tool allowing it to show the network status on rotatable blocks (#5907), Update search in Terminal if the search mode is toggled away from REI/JEI search (#5906), Fix sorting for fluids in terminal sorting by millibucket/droplet instead of bucket amount. Fixes rotated blocks (ME Chest, Wireless Access Point) becoming invisible under certain conditions. Break the cube to obtain the 4 presses ! Report Follow External resources. This should be just as easy to configure as before, however please make sure to migrate your config files from the old format to this new format. page. Show more detailed error info in the client when submitting a crafting job fails. This allows players to craft a meteorite compass in a charger without having access to power generation. If you can code computer craft or open computers and integrated dynamics are most likely the most coding related. Fix spatial storage dimension causing Minecraft version update to fail due to Vanilla incompatibility with custom dimensions during world upgrade process. Applied Energistics is a mod by AlgorithmX2 that focuses on storage compactness and auto-crafting. A popular automation and storage mod Storage Technology Utility. That, and knowing I was faced with another hours-long session of either hand-feeding an Inscriber items one-at-a-time or building an entire annex to my base just for that one machine if I didn't want to do that so that I could make the 3 base items and get started. A "depleted" certus quartz block can be recharged using charged certus quartz: Meteorites now contain a small room around the chest containing a few Certus Quartz Blocks (either the regular one, or one of the 4 budding variants, picked randomly), and a few buds. (#5895), Use appropriate 3D models when portable cells are inserted into an ME drive (#5900), Fix ME Chest not showing changing cell state (full, empty, etc.) Since this option is brand new, we'd appreciate intense testing of it. Fix storage monitor and crafting monitor rotation issues (#6518), Grab focus on search box right click (#6311), Fix #6488: Crash when trying to place invalid facade (#6515), Cache damage values for items to greatly improve auto-crafting involving damageable items (#6514), Fix Item duplication bug when multiple CPUs accept the same item (#6510), Fix extra space in Bytes Used cell tooltip (#6496), Make Storage import/export strategies public (for addon authors, #6502), When encoding processing patterns directly from JEI, correctly use the recipe output for the pattern result, Fix a bug where no more than 9 inputs could be transferred from REI&JEI into a processing pattern, Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in, avoid encoding hidden items in patterns by @DAmNRelentless in, change amount setting logic by @DAmNRelentless in, Use a different injection point for model reloads by @shartte in, "Interface" to "Pattern Provider", take two by @62832 in, Remove Identity Annihilation Plane by @62832 in, Remove a bunch of deprecated methods by @Technici4n in, Fix #6162: entities don't get teleported by a spatial storage setup inside the spatial storage dimension by @Mari023 in, refill the condenser output interface when it got emptied by @Mari023 in, Fix #6325: Allow encoding patterns with more than 64 items by @Mari023 in, Fix #6395: Network components placed by a player should share that player's security access by @Technici4n in, Fixes #6398: Filling a bucket in an ME interface does not produce any sound by @PiTheGuy in, Fix #6400: Formed Quantum Ring hitboxes don't match the model by @tylimbach in, Fix #6409: CME due to KeyCounter#findFuzzy sometimes creating a new VariantCounter by @Technici4n in, Expose deferred block entity initialization logic in the API by @Technici4n in, API updates around autocrafting (preparation for #6373) by @Technici4n in, Fix #6356: Make security terminals without a blank card allow interaction by default by @Technici4n in, Fix TransformRecipeSerializer causing connections to servers to fail by @Technici4n in, Make getStorageBytes returns long for addon-makers support. (#5939), Fixes crash when an interface crafting job is canceled but the requested item is subsequently inserted on the same tick (#5919), Correctly decode processing patterns where the same item was specified as a primary and secondary output (#5917), [Fabric] Fixes potential crashes with ModernIndustrialization when storage buses are too thorough while checking for extractable content. MJ is worth about 2.5 times more than EU. Getting Started with Applied Energistics 2 My Very First Quartz The first step to getting started in AE2 is to acquire Quartz. interactions with terminals #6469, endlessly spinning meteorite compasses #6470, etc. Additionally, we now support both JEI/REI for recipe viewin, and Jade/WTHIT/TOP for in-game tooltips. 98 Tags. - only pay while the server is running - billed per second. Pages need to be set as the primary target for certain item ids manually, Set the JAVA_HOME environment variable to where you installed OpenJDK. Report Follow External resources. Applied Energetics 2 is a mod designed to compatibility store items in a digital network which is called Matter energy. Applied Energistics 2, also referred to as AE2, is a mod centered around compact item storage using a digital network called Matter Energy, or ME (Em-Ee). The sword has Looting I, and the other tools have Silk Touch I. They now remember the previous screens search. Mods 100,757,976 Downloads Last Updated: Dec 5, 2022 Game Version: 1.18.2 +1. Supports 1.19.3 Forge. The command is /ae2 channelmode to change it and /ae2 channelmode to show the current mode. category. storage bus on drive or insertion on same tick as network reboot) (#5744), We now also publish on Modrinth in addition to CurseForge, Github and ModMaven (#5689), Crafting monitor can now correctly display fluids and their amount when a fluid recipe is being auto-crafted (#5792), Fixed WTHIT/Jade tooltip not correctly showing name of the displayed item or fluid when hovering over crafting and storage monitors (#5791), Fixed patterns not being correctly removed from being craftable when they were taken out of a pattern provider, Fix network reboots not notifying nodes properly leading to delayed visual updates when a network reboot was triggered by placing or removing cables/parts, API/Internal: Removed monitorable storage (IMEMonitor), network storage change detection is now done at most once per tick (#5789), Internal/Performance: Fix unnecessary network storage rebuilds occurring for drives when their storage cells didn't actually change, Internal/Performance: Improve how network connections are made/split when nodes are added or destroyed (#5780). To show-case multiple related items in a grid-layout, use the following markup: Pages can further be assigned to be part of multiple categories (orthogonal to the navigation bar). Press question mark to learn the rest of the keyboard shortcuts. gases) by @shartte in. Somebody port out the Quartz Grindstone, because it is literally the only thing worth a damn in this mod anymore. by @shartte in, Added a much nicer crank model by @Sea-Kerman in, Move IFacadeItem to an api package by @agnor99 in, @agnor99 made their first contribution in, Added back the crank. Certus Quartz Block + Charged Certus Quartz -> Damaged Budding Certus Quartz. In all custom tags, item and page ids by default inherit the namespace of the page they're on. supported. Applied Energistics 2 is available for both the Fabric and Forge modding platforms. Add Search Settings Dialog to Terminals and new JEI/REI Sync Search by @shartte in, Allow color applicator to dye sheep by @62832 in, Clamp +/-/wheel on number entry to the allowed min/max values by @shartte in, Use a different method to obtain item models when rendering encoded patterns while holding shift by @shartte in. folder. Thanks @DrummerMC! https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6797, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6799, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6802, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6807, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6786, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6795, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6800, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6792, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6803, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.8.5fabric/v12.9.0, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.6.6forge/v11.6.7, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.6.6fabric/v11.6.7, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6682, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.6.5fabric/v11.6.6, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6749, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6759, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6760, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6764, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6782, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6784, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.6.4forge/v11.6.5, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.6.2fabric/v11.6.5, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6752, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6753, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6761, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6783, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6777, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6766, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.8.4forge/v12.8.5, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.8.4fabric/v12.8.5, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6709, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6712, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6717, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6710, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6723, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.8.3-betaforge/v12.8.4, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.8.3-betafabric/v12.8.4, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6685, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6683, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6692, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6687, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6694, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6701, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.8.2-betaforge/v12.8.3-beta, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.8.2-betafabric/v12.8.3-beta, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.6.0-betaforge/v11.6.1-beta, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.6.0-betafabric/v11.6.1-beta, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6678, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.8.1-betaforge/v12.8.2-beta, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.8.1-betafabric/v12.8.2-beta, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6646, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6651, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6658, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6663, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6659, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6664, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6665, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6666, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.5.0forge/v11.6.0-beta, https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.5.0fabric/v11.6.0-beta, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6634, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6622, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6624, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6638, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6627, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6628, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6629, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6631, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6636, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6639, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6640, https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6619, 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