Here if you go north, there will be a dead end, and a chop point. Anyway, time for a sliding ice block puzzle. In any case, if you step on the tile in front of the stairs, there will be a quick scene with a bird-man; repeat to it the words of the pact to be able to continue onward to 19F. You can also bind the thing's arms, which seals away terror embrace too. Go to the hospital at night to start this quest. The conditional drop you get when you beat the Flame demon on turn 1. You can mostly find them on the 13 Floor, although some of them do show up on the 14 Floor too. From here, you can go north twice, east, and north to find the stairs again. Like this. ALL RIGHTS RESERVED. Or you can use skills like negotiation and white noble. Scan it, and use a return flute to escape. Move a step south, and slide left over the ice. Once spotted by the bird, you will be pursued until you leave the area, at which case it goes to the nearest bird nest. Now go all the way left, till you hit the wall. Chloe will serve the "emergency aid" category in this fight alongside the side-healing from a Sovereign's (Arianna's) Order-based healing, particularly with her Force Break if needed. Come see me when you're ready A dinner party at the Duke's Palace will feature Labyrinth meat. The quest will be complete once you develop all these dishes. My assistant entered the forest alone to test the medicine, and she hasn't returned yet! Walk over the spikes and the door is pretty close. Volt Wall / Volt Fantasia works as always, and you can head bind / panic them as well. The organizers of the yearly martial arts competition are looking for a skilled ronin to warm up the crowd. When you land, you can go south west and through a few damage tiles to find a chest containing the Overheal Grimoire. It might notice you, but no big deal, you can lose it easily by heading towards the left corner. On story mode, at the end of these stairs, you will meet a duo of a polite lady and a not so polite old guy. anyway, the quest will be complete after you take down the beetle lord. Answer, 'He said there are stalactites inside'.5. Things to Know Before Playing. Sauroposeidon have a huge amount of HP, resist physical attacks, and hit hard. Alternatively, if your party has the proper Agilities (namely, Chloe being slower than Flavio / War Magus being slower than a Survivalist), you can have a Survivalist nail the boss with an ailment like Sleep or, more likely to hit, Poison off the bat and then have the War Magus follow up with Headcut; of course, if you have full Force Gauges, a Force Boost will remove the necessity of having the ailment possibly hit or not. Blind means your attacks won't connect and your evasion is super low. Your journey will begin in C2. cia-3ds.com only have the Jp and Eu versions . Labyrinth - 18F: Upon arriving, ride the moving platform nearby westward; you'll land near the upbound stairs for 19F that we found before. Anyway, once the lizard is facing north and is closer to the north wall, avoid the tree sponge, and move on the thorns. Go north twice, west, north, west, south, east, then go due west; the frog will eventually kill itself. The thing packs a punch, but it falls quickly enough. South from the room is a bit of a different story. Please get rid of them without my son noticing. The purple area is the western sector, and where the stairs to the next floor lie. 2022 GAMESPOT, A FANDOM COMPANY. Red Area - Southeast: I'll assume you entered through the door in B5. XD The moment it does, go back through the door ASAP and go due east to find the chest we skipped; it's a Return Flute. It allows you to save your game, and return to High Lagaard and start from the 6F. We found the beast that was causing the disease! I have a favor to ask of [adventuring guild's name]. East of the entrance, you can descend down again to 18F. Another request from the Flaus Inn, this time to collect materials for their upcoming renovation. Etrian Odyssey Untold 2: The Knight of Fafnir OSTComposer: Yuzo KoshiroArranged by Masaru Yokoyama and Takeshi Yanagawa Now, just walk west as far as possible, south twice, then go through the door to the west. A portly official will be there and he will give you Western Food 3. In the small room in E2, there is a pile of leaves. Beyond this, Harpuia's attacks are pretty random in nature, apparently, so it's best to be prepared for all eventualities. The door should be there. These will fly between two nearby bird nests. The real annoyance is her summoning. Labyrinth - 17F: And now we begin working our way upward. And as you've seen, if you try to avoid the spikes you'll have to take the long way. When Mr. Jiggly is at the bottom part of the ice, that's when you slide the ice block right. If you wanna know where they show up more, it's usually B3 and C3. So you remember that room on the 6F, right, where something was watching you? Feast - Hits multiple targets at random for medium damage, and can inflict a variety of binds. which is kinda amazing. Piercing Shell (arms): Double stab attack. The eastern part of Nanterre, bordering the communes of Courbevoie and Puteaux, contains a small part of the La Dfense business district of Paris and . Shock assault can be sealed away with arm bind, and stone gaze, which petrifies someone can be sealed away with head bind. 1. On classic mode you'll meet a woman here who'll explain this to you. Damage can never kill you, even if you are at 1 HP. Bring blast grenades with you and you should be able to get a free turn in. It's not very large, but, it still takes time to traverse. This quest is easy: Get yourself a Mint Leaf from gathering points in the 2nd Stratum or kill. From there on out, the Flame demon will Attack, then use Terror Embrace, then Attack, then use Terror Embrace and so on. North and left, through the door. There are two further doors going from this clearing; the one to the north is a dead-end, but you'll find a Take Point in plain sight. Metal tortoises are the most dangerous of the bunch, since crushing jaw hits the entire party. And he was, apparently, stronger than them all. We don't really have to worry about them right now. From the door, go south till you hit the wall. Any major warnings/tips going in? Or floor jump, if you have it unlocked. At the last fork, if you go right, you'll hit the second mining point. Now is a good time to step out of the room. The first is an updated remake of the hit Etrian Odyssey 2: Heroes of Lagaard, The second is the. The monster is at a dead end at A6 on floor 12. If you bind the things arms, you can lock down strike down, but even then the thing's normal attack is nothing to sneeze at. If you go due north from there, to the wall, and face north, you can find a shortcut back to the start. Let's just go north. A gust of wind will happen and when you go back north, to the shrine, the incense the academy wants should be there. Or you can use the restore TP every turn food or whatever food you want too. To actually proceed go through the door to the left. You can bind their legs and seal chase down. EO2U, as it shall most likely be henceforth known, is not a particularly new title, for me or for the world. and of course, another sliding block ice puzzle. However, after some personal deliberation, I decided to lean towards Untold 2, namely because it's cheaper at Gamestop, and I like a good story. Just move down on the map to trigger the event that spwans the Fleehog. You do not want to get into a fight anywhere else. Platforms Nintendo 3DS Alcohol Reference, Fantasy Violence, Mild Language, Partial Nudity No Interactive Elements Rating Summary This is a role-playing game in which players help a princess through a labyrinth to perform a mysterious ritual. Fire resistance lowered for all enemies and raised for all allies for a number of turns. Monster Fish Panino (Giant Tear - Evil Eye, 13F, F.O.E), (Goatgrass - 13F, Take A6), (Freshwater Filet - Redfish, 14F)2. Hurry and bring me the Ruin Sword. But before we fight her, you can see she has two tentacle F.O.Es by her side. Go see what's going on. So bind it's arms to seal away sweep strike, use elemental attacks, or use poison and it should go down. Be sure to be familiar with how to operate them when you begin play here: they'll move in a straight line of motion in the direction you get on them from, so if you get on from the west side - thus moving east - the platform moves east. Another of Braggart Chap's stories talks of a pond that holds the moon's tears. Ah, right. It takes up 2 of your debuff slots. In my opinion, 4 makes for a great entry point in the series (it's on the more forgiving side and has a cool subclassing system), though it doesn't have as many features as the newer games. Anyway, take the north path, and then go left to the wall. Sorry, palm alchemists, but that's what the game says. You can buy one from Sitoth Trading, if you sell Giant Tusk x5 to them. Specifically, you'll want to "reset" the floor a bit, particularly if you've already messed with them, so return to the stairs, go to 19F and reascend to 20F. Then you have the confusion causing owl. Well, this is the second quest in that chain. It's inaccurate and normally the actaeon just attacks. Ride it eastward; when you land, there's another platformer nearby you can ride south. Scylla has a very predictable pattern, so survive her attacks, and bring a steady offense. Owl Cartilage Karaage - Adds Volt element to your attacks on the first turn of the fight. Push the ice block, and step on the ice. Going right is the way forward. There's something good inside Wanna check it out? This quest only shows up once you've cleared the Labyrinth Stew quest. Which is very bad. She also uses Corpse Ash on turn 5, then every 5 turns after that - 10, 15, 20 You can set up prevent order, or use barrier if you have it. Slide south over the ice and go through the door. The fanged vine monsters are mostly found at the start of 7F, near the stairs going down to 6F. The Charging Rhino will rush at you and miss. The upside is that the vine is really weak to cut attacks, even normal cut attacks. It's marked on your map. Stick to the left wall, and go north, and avoid the Hydra F.O.E. Then the rotation will continue to be Inferno Strike ---> Attack ---> Terror Embrace. My husband had some items from the Labyrinth in Etria. Please ask him for me. An armorsmith wants monster body parts to study as research in making a new type of equipment. When Mr. Jiggly is facing south, slide right over the ice, and go south, through the door. 16F is loosely divided into several sections in its own way; upon entering the main area as you now have, you are in a free-roam thing of sorts. From here, if you go right, an evil squirrel will be here, if you pet it, you lose your thread. The F.O.Es here are overgrown Cacti. Below is the room to the 3rd stratum boss - Scylla. Brown Area: When you enter and go northwest to the main room, you'll find a whopping three Charging Rhinos. Please help me! If your main source of damage is binds and ailments, well, she'll give you a hard time. Der Freischtz has a secret request for yeh lot. There are two ways to do this thing. The game will clearly tell you when Kingly Fire and Explosion are coming, so don't worry about predicting those. When you go south from the entrance, the game introduces you to another F.O.E. I have an extra Rook and a Bishop! There is a chest straight ahead of you, containing a panic bow, so let's go pick it up. Etrian Odyssey 2 Untold: The Fafnir Knight offers essentially two games in one. The choice of how to do this is yours: A medic is helpful, but you can also bring a bunch of Medica to fight your way through as I did. So now we hunt for the perfect gift. Now that you've cleared the Luminous Bird by moving it to the south, you can safely move on. You get a Cut Talisman for your effort. ** - Defeat while the Venomous Spider is Head Bound. I recommend fire wall. It cannot be blocked by binds, and it will kill them as well once they use it. Your reward is the Garrison Piece which I think is the Rook. The other pain is arm bind, which the thing can inflict on one person. Once the buffs kick in, Force Break with Akashic Nova is best and will probably deal a massive amount of damage; I got a solid 8,500 out of Attack Order, Warmight (on Bertrand from a Grimoire Stone), and Guard Slash -- enough to kill after a few Multi-Shots + Illusion Steps, an Ailing Slash, and two Thunder Waves for me at Level 55 or so. And anyway, head left. Please retrieve the ingredients for us. We found a mysterious sapling on the 23rd floor, but we're not strong enough to return. Now, go south a step and it'll charge headlong into the pit, to its death. Anyway, to avoid the F.O.Es, head through the north door. Conclusion: In the room beyond, you'll find a fairly open space; if you go to the northern portion of it, where the forest wall is in C2, you'll be able to see the stairs upward if you look to the south. Etrian Odyssey II comes with various new features and changes from the original. We have a situation! In this room you can unlock a shortcut, and in the next room there is a boss fight, which you'll get into as soon as you decide to enter. 3. You should by all means, attempt to arm bind the thing, which will seal away it's only skill - destructive claw. Go straight to the chest. Doing so will trigger a fight against a. Walk east four times and then south once, the most direct path to the door. Anyway, say hello to the pair and let's press on. Forest Deer Sukiyaki - Boosts your turn speed on the first turn of battle. The Salamander is a late game boss. Leave the Palace thereafter and, the next morning after the scenes, return. It's cold. Floor 14 is also not very large. Those exclamation marks are part of another quest which you will get on the next floor. The last present just made her mad. From here, the way is a step right, two steps south, all the way left to the wall, then all the way south, and finally escape to the right, in the tiny room. Classic players may prefer a Dark Hunter, but there are means available in Story Mode as well. There are several things of note as you progress through the area. Giant Snows are much, much more powerful. Yggdrasil Labyrinth - 16F: Upon entering the floor and watching a brief scene, head off to the north. The Heavenly Keep. The platform you land on will have more stairs; use 'em. This room is pretty easy to deal with, however, if you time your entry properly. Claw Beetles are just that - enemies with defense that resist physical attacks (except bash), and with a decent attack. Labyrinth - 19F: Simply go south and upstairs. We need more details about the monsters in the Labyrinth. She uses Blossom Sketch every 8th turn (8, 16, 24), which will heal 200 + 200 HP (once at the start and once at the end) and will also cure ailments, and maybe binds. They are usually encountered as FOEs, with the exception being in Etrian Odyssey II . Bring blast grenades with you to protect against charge when it uses it, or you can bind its head as well. One turn after, they will charge in a straight line, right towards you. Like so. Of the ten classes, seven of them are available in the beginning while the last three classes are . You'll even get a quest to kill it later. Probably because Regina will get angry if she found out. Ancient documents have revealed the location of the "throne of thunder"! Apply immediately. Ride the one near your landing spot east, then south and then west. For me, I have the rotation be Attack --> Fire --> Ice ---> Volt, but some people say it's different, so who knows. So now we are going to poke around the rest of the floor. A step right, then south. The Deadly Statues only have single target attacks now. I prefer the owl earring path. Scylla is fully bind -able. This monster on the 11th floor has become very aggressive. Why? The ice block should hit Scylla and her tentacle F.O.Es should vanish. You'll find the Madness owls that drop the quills all over the 9th Floor. There's a piece of equipment I want. Subscribe for more Nintendo fun! The next set of F.O.Es should be facing right before you attempt to cross them. 19F is also a bit unique compared to the other floors of the Petal Bridge in that we'll be using the mechanics of the floating platforms a lot; sure, we've used them intermittently before, but now we'll be using them quite extensively. It's up to yeh! From the shortcut, go through the door. The only other enemy on this floor who is weak to fire is the Giant Shroom. From here, go right. The Expand Buy Now Buy on Developer: Atlus The next F.O.E in the next room can also be destroyed in the same way. It will make things much simpler. The fourth game offers ten classes with which to work. Provoke followed by Fortify a few times can be helpful in detracting damage from the party, but it's a bit risky; Sentinel Guard is the better bet, if you have it, though it doesn't bait as much because it boosts Defense significantly across most of the party. It likes to charge and then unleash a powerful attack. Barrage Brawler -- This is a disabler that learns to hit enemy weak points to bind them. If you save the raccoon cub, you'll get a rare material as thanks. The Snow Lizard can use a party wide ice attack. Does anyone have the cias to Etrian Odyssey 1 and 2 Untold? Step north, on the thorns, two tiles only. The F.O.E to the very north is dodged the same way as the one in C2 - you stand to the left of it, make it target you, then escape to the south east. She resists them all, but with skills like weakening curse, curb attack up, blood fortune, chained benefit, the hexer's force break and stigmata level 10, it should be entirely doable. Go to the southwest and you'll find a door. Along the way, be sure to visit the yellow "A" for a Wisdom Horn and the blue hand for a Take Point. Maybe. If you open the box, you'll get a scented candle but one character will lose 50TP.4. Storm Feathers - Heavy damage to the whole party. Go through the door in the south west. Labyrinth - 18F: Upon arriving, go south and you'll find a moving platform. Lord Gascoyne discovered a threat to Lagaard while in the Labyrinth. When you go into the northern one, be sure to sweep your gaze around what you can of the room a bit, and be sure that you get southwestern B6 in that, as there is a Luminous Bird atop its nest there; there's also a Charging Rhino due west of the nest. The F.O.E here moves in a line. We have new information on the grave of one of the Duke's ancestors. It's normal attack hits hard, especially if corrosive aura hit you first. The other, a little more difficult option is to whittle their HP together and beat them at the same time. If you bring them to me, I'll give you a Pawn in return. We need ingredients for the medicine. All of Artelinde's damage skills are single target, till she triggers her force boost. They want Red Foreleg x1, which you can get from the Dragonflies. Another choice is to use Ward Chimes to lower the encounter rate to pass more time. Refuse him (well the other options look okay too, I just picked this one)6. The Red Gels are well, this time, when they die, they up their fellow monsters' attack. To move onward go north from the fork. Anyhow, it isn't anything front guard can't handle. Go south from the stairs. comments sorted by Best Top New Controversial Q&A Add a Comment . If you manage to get your hands on 5 glow quills and sell them to Sitoth, you'll get yourself access to an accessory that protects you against panic. Please defeat the golden dragon! Take a step left, south, and right, and push the ice block left. At that point, take a look at the map above. Beyond, follow along the path to the small 2x2 area in E2; follow the path to the north to grab some stuff from the Mine Point. Use the map to navigate through the two doors to the north. She wants a Mammoth Bow XL. Or you can also use prevent order. If you have a protector or a beast, you can be cheap, and kill either Artelinde or Wilhelm, and then when the alive member force breaks, you can tank it out with the protector's or beast's force break. Japanese Food 2 (C5), Insight Grimoire (B4), Scout Boots (C3). Afterwards go to three locations in the labyrinth, where trees turned to stone. If you don't have any particular food you want to eat for this battle, you can eat the sweet and sour moa, which blocks an ailment for 3 turns. This is the cave. Remember that shortcut that was due north of them? Floor 10 brings with it new monsters. Weak: IceResist: Volt, Stun, PoisonImmune: All ailments except poison, all binds. There are two wolfs and a hydra here you need to avoid. The Bug Wing can be collected from the. You can really kill it in 3 - 4 normal cut attacks. It should hit her. You need to kill this one to get the ingredients for that quest to complete Western Food 3. Red Area: In this area, you'll find yourself introduced to the ways of the Charging Rhino FOE - these are marked with "1" on the map above. Manage all your favorite fandoms in one place! Took a little damage, but whatever. Number 3 is then repeated over and over, and eventually Scylla will start double summoning instead of single summoning. Guild Beowulf is nicer. You'll find a Mbenga here, which is kinda a buffed up version of the fish man. I recommend being at least level 38+. You need to do this one by one. You will be spotted by the Bird, but it won't be able to catch you; just go back west and through the door. Well, they only need one, but you get extra if you bring them 3. It also has chase down and can be leg bound. Slide on the ice to move forward. Next, we'll ask everyone else in town for help. They aren't even weak to anything. Shelter song and Guard Order can help. Slide south, and right, to the wall. When we fight her, by sliding into her, we will pre-empt her. You need to go left, till you hit the wall, then slide south, over the ice. Anyway, to avoid the F.O.Es when you first enter their rooms, just hug the wall. I'll trade them for a Knight. Flame Fantasia can also work. First, we'll need to locate this cave for the treasure. Now, go to the door in B5 from its south side, via the hub area. Anybody getting hit by this will die. When you move on from Guild Esbat's boss room you'll find yourself in a huge room with lots and lots of ice. Go north, south, and north once more. If you're confident enough to slay it, go right ahead. You'll fight 5 claw beetles. 59.2K subscribers Etrian Odyssey 2: Untold - The Fafnir Knight // Full Awesome ANIME Intro This channel is all about gaming in the best possible way. He will also use dispersed cruelty. Do so by simply moving north and south once you're through the door and do so repeatedly; a Great Frog FOE in this room will happen to just leap into a pit because of that!! He will use this once his HP falls below 75% and it will replace his basic attack. The rest of them are also easy to get past. Put the bird's egg back in the nest and you'll find a Swan feather. Green Area - Hub: There's not much here, really, for the moment, that hasn't been addressed. Beyond the door, we can go north to find some extras, or east to continue with what we're here to do. Take the north one. Once you slide down the centre, go south, and at the fork, head left. Required: 2 Red Root and 3 Hardwood. From it, go south as far as possible, go east twice, and then face north to find a treasure chest containing a Fortune Scarab. Anyway, go through the north door. Force Boost: Spellsword - Blind Laughter and Loose Thread become party wide skills.Force Break: Multiple hitting, party wide attack. Still, they go down pretty quick. 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